Publisher
Capcom
Gaming Platform
Dreamcast
Category
Action
Spawn: In the Demon's Hand
A Spawn game for the Dreamcast... but is it any good? Read on to find out.
October 21st, 2000
Ever since I heard about Spawn making an appearance on the Dreamcast I've been anxiously waiting to get the chance to sit down and try it out for myself.

I finally got the chance and I was both amazed and disappointed with the title.When I first started up the game I was caught off guard by the very well done opening movie for the game... although the music didn't really fit, it gave an example of what I was to expect when I actually started playing.

The game visuals are brilliant, the game blazes by at 60 frames per second and you never see as much as a stutter in game performance while you're fragging everything in sight. All characters are displayed on screen in great detail and are true to the comic book in every sense.

Spawn is a tournament deathmatch style of game. It can be best compared to games such as the upcoming Quake 3 Arena. There is a lot of variety when it comes to game modes. Whether you're playing solo or with a group of friends there are so many ways to play. Boss Mode, Battle Royal, Team Battle Mode are just a few examples.

You start the game with just 4 selectable characters. Playing through the Boss mode will allow you to unlock hidden characters and also unlock more levels that you can use in the other game modes. There are a total of 36 available characters and each has their own special abilities, whether it be swords, guns, claws... you name it and it's most likely there for one of the characters.

After listening to the music in the opening intro I figured
the in-game tunes would be worth turning off.. boy was I wrong. Every level has some great heavy metal sound that fit in perfectly. Sound effects in the game are also very well done.

Now comes the worst part of this game, the camera system. You can choose from three different views, Close, Normal, and Distant. Unfortunately each view is awful. The camera doesn't follow the character, it stays positioned in one place. You can push the left trigger to re-position the camera behind the character again, but this rarely helps. By the time it is positioned properly you are already hit and/or killed. The whole camera issue is frustrating right from the start. On the bigger maps I found I could put up with the problems but on the smaller ones... well you get the point.

It's sad to see a great title like Spawn be plagued with a frustrating camera, it had the potential to be another great title in the ever-growing Dreamcast line-up... it's at least worth a rental. If you are able to overlook the camera problem, then there is an exceptional title here... this gamer could not.

The good points: excellent graphics, lots of characters, wide variety of game modes, lots of playable maps

The bad points: extremely frustrating camera system





Mark Dillon,
Video Gamer Guy
Screenshots